A coin for the Talleyman

The Pampered Traveler

Known throughout the kingdom of Komusidia, and by seasoned continental travelers throughout the civilized world, the Pampered Traveler offers one of most memorable accommodations to those on holiday who want their lodgings to be several cuts above the norm.

The Pampered Traveler is an inn located in Castle Ward, of San Cornaceae.
With large, conical-roofed, many-windowed turrets at its either end, it stands like an exotic castle, dark but somehow inviting, on the northeast corner of the meeting of Selduth Street and the Street of Bells.

Room rates here run from 6 gp to 12 gp/night, depending on the room you choose.
Bottomless Mug 4 gp/ale, 4-20 gp/wine.

The Pampered Traveler’s name sets high expectations, and they are not disappointed. Servants conduct you to your large and well-furnished rooms, and come within breaths if you ring for them. Each room has a bell pull by the door.

On the main floor is a huge smoking room with a roaring hearth full of old, soft, vast armchairs that can easily swallow up smaller visitors, a gaming room, and three small, private meeting rooms for the use of guests. There is also, surprisingly, a library filled with books hand-copied by the staff and a reading table with a glass top, under which can be seen as full and complete a map of the known Realms’ as far west as the Myst Islands, as far east as the isles of the Sargasso sea, and as far south as the Dragonspine, as seen anywhere.

The proprietor is keenly interested in exploration. Present in the library along with a chapbook put out by the Merchants’ League describing mapping of the trade routes linking the known lands. There are even copied letters from sea captains who have reached uncharted lands far away across the seas.

All of the guests are welcome to read— – though posted upon the entrance: Anyone who departs with as much as a single page would be pursued by the master of the house until he separated the thief from his head! It is also known that staying free at the inn for as much as a cycle of Mirro is the exchange for gifting the proprietor with an un-held or particular highly valued book.

The gnomish owner of the establishment, one Rassen Snaffer, guildmaster of the Fellowship of Innkeepers, believes that one is entitled to have ones stay be posh and elegant.

The multi- racial servants are friendly, brilliantly helpful and charming. As well as intelligent clean, and polite.

The rooms and suites are anything but simple and include just about every frill imaginable as well as all of the essentials. The setting is superb. The views from the breakfast terrace start you off every day with a burst of pleasure. Good selection of continental nosh, all fresh of course.

The Pampered Traveler is simply one of the most beautifully spoilt experiences imaginable. Spot on immaculate.

Down by the Seaside

A bit before noon, three of your “Enclave”…

Turtle man

Soupy, The Tarrapman Priest,

Legend of nereid 1248788

#%^&*$%&*<$%&%, The Fighting Brigand


Dwarf priest

Delala Ovjak, The Dwarven Magic User,

Set out for lunch in the Dock Ward, thinking to afterward, pass by the upcoming meeting spot so as to be able to find it with no issue later this evening.

Ships wheel tavern

The Boduccio’s Restaurantis a fine dining establishment right on the Docks of Waterdeep. The prices are high and the view magnificent. There are three walls of windows that allow patrons to lookout onto the harbour while they eat. Boduccio’s specializes in fresh Seafood and fine wines.
Vincelli Boduccio is the owner of this fair establishment. He came here to escape the ravages of the Orc wars and regain his former wealth. At one time he owned large amounts of vineyards.

Vincelli is very charming and courteous, especially with the noble women of San Cornaceae. He is also an expert on wines and while he maintains an air of nobility about him, Vincelli often brings food to Waterdeep’s homeless.

Your tab paid, you stroll along the seaside on Dock St. until you turn toward the Castle Ward upon High St. turning up Carters Way at the Theatre` Theater and passing by the Blue Mermaid on your way back to the Castle Ward and the Pampered Traveler.

As you passed by said Blue Mermaid, the brigand was stopped short by an elf, Red of skin hair and eyes, who thrust into her hand a scroll, whose runes were drawn in fine hand upon a smooth skin parchment.

Whispering a few words to her he turned disappearing quickly around the corner you’d just come past.

As he did so in the center of the street before you

Gith portal

A Portal formed into being.

From it stepped a Githyanki warrior. Snarling a question “Where is the Trickster”, eyes narrowing he growls “Give me what he stole, give it to me, give me that which he gave you” then with a gesture he Ordered his minions to attack the battle began.

While the vanquishing these foe-men was no easy task, the Githyanki himself proved to be even less-so. Even with him taking out some of his own mercenaries in his hast to extinguish all life from you. However, it was accomplished and they were dispatched in good order, by blade, spell and much to the chagrin of the other party members, a wondrous dwarf wielded wand.

Questioned by a landing Griffon Rider, an elite member of the city guard, you were allowed to by your leave and continue back to the Traveler.

Some few blocks further on, you were accosted by an Invisible Stalker who died at your hands with hardly a delay and you returned butterflied, scorched and bruised back to the Pampered Traveler.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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